Despite being a legacy title like Diablo, some aspects of current gaming come into the equation, such as having microtransactions and even a Battle Pass, which according to the surveys in the game tests "was extremely popular as wel". But if you really want to sit down in a comfortable place with a larger screen and you want to carry on your mobile progress to your PC and you want to plug in your controller, here you go," Yao concluded.įinally, another point that was discussed was one that causes controversy among fans regardless of the game: monetization and microtransactions. "On PC, we did take the time to implement click to move, so the players who were used to previous Diablo games would still be able to do that." "That is the way we envision it as a mobile-first game, so it can be more accessible for more people. We added controller support and it maps over very well," Cheng commented. Basically, if you think about the touch screen, on the left there is like a thumbstick, and then on the right, you got your skill buttons. That first-time user experience has gotten a lot of revisions through our different beta periods." In terms of controls, Diablo Immortal can be played however you want, and while Cheng stressed that this is a "mobile-first game," a lot of work went into bringing the experience with different peripherals. We do work a lot on our first-time user experience, that’s what we like to call it, the first 30 minutes of the game. " We welcome you in and lead you through. "From a high level we got that iconic dark gothic world, and so as just as you see the visuals, the cinematic, it kind of pulls you in immediately," Cheng mentioned. Diablo Immortal is temporarily between Diablo 2 and Diablo 3, and fans will find "a lot of familiar characters", but there are more than just cameos in an experience that aims to be balanced, and accessible to any type of player. Bringing this experience from a PC game to mobile is not an easy task, considering all the changes that must be implemented, but keeping its essence. Diablo is a hardcore game for many players, with screens, stats and a fairly deep lore.
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